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⚡ Elevate your duel—summon the gods and conquer with divine strategy!
The 7 Wonders Duel Pantheon Expansion transforms your classic 2-player strategy game by introducing a Pantheon board where players summon Gods from Roman, Greek, Phoenician, Mesopotamian, and Egyptian mythologies. This expansion adds new layers of tactical depth, enabling diverse victory conditions through military, science, and wonders, all within a compact 30+ minute playtime. Designed for ages 10+, it requires the base 7 Wonders Duel game and is perfect for competitive players seeking a fresh, mythologically charged challenge.











| ASIN | B01K9MNAOG |
| Age Range Description | 10 years to 18 years |
| Are Batteries Required | No |
| Best Sellers Rank | 4,315 in Toys & Games ( See Top 100 in Toys & Games ) 110 in Board Games (Toys & Games) |
| Brand | Repos Production |
| Brand Name | Repos Production |
| CPSIA Cautionary Statement | Choking Hazard - Small Parts, No Warning Applicable |
| Colour | Multicoloured |
| Country Of Origin | China |
| Customer Package Type | Standard Packaging |
| Customer Reviews | 4.7 out of 5 stars 10,847 Reviews |
| Edition | Expansion Edition |
| Educational Objective | Promote strategic thinking, planning, and competitive gameplay in a historical and mythological context |
| Estimated Playing Time | 30 Minutes |
| Expansion For | 7 Wonders Duel |
| Genre | Strategy, Fantasy |
| Global Trade Identification Number | 05425016921005 |
| Included Components | 15x Divinity cards - 1x Gate Cards - 5x Grand temple cards - 2x Wonder cards - 10x Mythology tokens - 5x Offering tokens - 1x Snake token - 3x Progress tokens - 1x Minerva pawn - 1x Score pad - 1x Rules |
| Is Assembly Required | No |
| Item Dimensions | 20.4 x 10.3 x 0.1 centimetres |
| Item Type Name | 7 Wonders Duel Pantheon Expansion |
| Item Weight | 0.26 Kilograms |
| Language | English |
| Manufacturer | Asmodee Editions |
| Manufacturer Part Number | SEV09 |
| Material | Cardboard |
| Material Type | Cardboard |
| Maximum Age Recommendation | 216.0 |
| Minimum Age Recomendation | 120 |
| Minimum Age Recommendation | 120.0 |
| Model Number | SEV09 |
| Number of Items | 1 |
| Number of Players | 2 |
| Number of players | 2 |
| Operation Mode | manual |
| Set Name | 7 Wonders Duel |
| Size | 7 Wonders Duel: Pantheon Expansion |
| Special Features | Expansion, Pantheon, Two New Wonders, Divine Intervention, Grand Temple Cards, New Progress Tokens |
| Subject Character | Wonders Duel |
| Supported Battery Types | No batteries required |
| Theme | Fantasy |
N**R
Great 2 player game with high replayability
7 Wonders Duel is an outstanding board game that is perfect for two players. The game is easy to learn, but provides endless hours of strategic play. The game mechanics are well thought out and each turn offers new challenges and opportunities for players to build their civilizations. The game components are of high quality, with well-designed cards and a sturdy game board. The rules are clear and concise, making it easy for new players to jump in and start playing. The game play is fast-paced and exciting, with players making decisions about which wonders to build, which resources to gather, and which military actions to take. One of the best aspects of 7 Wonders Duel is that each game is different. The wonder cards and the order they are played change with each game, offering a unique experience each time you play. The game also scales well, with different difficulty levels available depending on the skill level of the players. Overall, 7 Wonders Duel is an excellent board game that provides a challenging and enjoyable experience for two players. Whether you're a seasoned gamer or new to the hobby, I highly recommend this game. It's a great addition to any game collection and is sure to provide hours of fun.
D**N
Recommend: good-quality, easy to learn, and quick to play (20-30mins per game).
I've never played the original 7 Wonders (which is 2+ players), but bought this to play with my partner - as it is a version of the original game which is specifically designed to work and function with just 2 players. I haven't previously been a big buyer of board games, but they don't come cheap. Even used on eBay/Amazon, you're going to be paying close to the new price you see here. But don't let that dissuade you. It's a good-quality game which we've continued to have fun with, even after 10+ times of playing it. You can see fantastic reviews of board games like this on YouTube if you're unsure, so I won't parrot which is already been said. However, from my perspective, as a complete newcomer to board games like this, I think it is: - Good-quality with playboard, coins, and cards (which are also aesthetically nice!) - Easy to learn. After one (or maybe two) playthroughs you'll have no issue. - Quick to play: After your initial games, you can play through this in 20-30minutes - easy. My only real gripe is that, after the first 5 or so games, the majority of them have begun to end in stalemates (which you then count up victory points). When you're both at your best, it seems far too easy to sabotage each other. Despite this, I still think it's fun (and is, frankly, the nature of card-games like this). Recommend if you're looking for an entry-level board game to play with a friend/partner. Lots of fun and decent amount of replayability to make it worth the money (they also resell on eBay/Amazon for decent rates if/when you get bored of it).
A**N
Why don't you have it yet?
An absolute must have game! The game is relatively easy to pick up, but provides tonnes of replayability, strategy, and fun! There's several win conditions, and the random nature of the age set up, and wonder selection phases provide unique playthroughs, and prompt new strategies each time it is played. I've also played the Pantheon expansions, and that has equal production value, strategy and fun!
M**S
7 Wonders theme for a 2-player game
7 Wonders: Duel is a standalone game for 2-players (it is *not* a 7 Wonders expansion). The game builds on the theme and some of the mechanics from 7 Wonders. It introduces some excellent 2-player gaming ideas and so 'ta da' a new game is born. It is excellent fun to play and is far better, in my opinion, than the 2-player variant in the original 7 Wonders. There is a real sense of suspense as each opponent watches the other's military endeavours and scientific progress. It's made much more dynamic, now that there are three game end conditions: (i) a race on military supremacy; (ii) a race on scientific supremacy and (iii) a civilian victory. Both (i) and (ii) are instant wins; (iii) kicks-in when all cards have been played and then it's time to add up the points to determine a winner (just like the original 7 Wonders). There is plenty of replayability. Each game is played with 8 wonder cards (from 12), 20 Age I cards (from 23), 20 Age II cards (from 23), and a combination of 20 cards for Age III (17 from 20 Age III cards and 3 from 7 Age III Guild cards). The game also introduces progress tokens of which 5 (from 10) are available in each game. This means that there is not too much randomness, but what little there is, is sufficient to ensure that no two games will be the same. The game is quick, 20 - 30 mins, and set-up is pretty fast, as is putting it away. My 8 year old picked up the rules fairly easily and can win without any assistance. This makes it a very approachable family game in terms of age ranges. Note: my 8 year old has played 7 Wonders many times and so the learning curve from there is very short and quick. Why only 4 stars? Well, the Age / Guild cards are much smaller than the original game (despite there being room in the box for bigger cards) and the icons they represent are also small and the icons showing their cost are smaller still. When the cards are overlaid in the Age set-up you'll see they would have taken up a huge amount of room if the cards were as per the original game, however, I'd have preferred lost table space vs. easier icon readability. I doubt that 7 Wonders: Duel will out-class 7 Wonders. However, it is an excellent 2-player version of the original game and if you have the original and are looking for a better 2-player variant then I definitely recommend it.
A**R
Good strategy game for 2 players
Great game for 2 players. Takes a newcomer some time to get to grips with the rules and strategy, but worth it
S**T
Very quick delivery
Great game, delivered even quicker than expected. Thank you, Lennies Toys.
N**R
Really quick and fun, a bit of role play can be brought into it too!
By the end of the first game everything makes perfect sense. Second game flew by, about 3 minutes to setup and away you go to building your city. Very ancient history based, some of it is Greek and Roman with other bits being ancient Egypt. We liked to role play what we’re building etc. which makes it even more fun. Highly recommend it for any couple or perfect for kids to crack on with, good for a bit of mental maths for the kids too.
H**Y
Must buy expansion for 7 Wonders Duel
The expansions for 7 Wonders Duel are practically essential for the serious gamers. I cant imagine playing without both expansions at the same time because they allow every game to be exciting and varied. The Pantheon expansion specifically makes it possible to actually win Science and Military victories more often. Must buy!
M**E
ouaaaiii une extension
Super jeu, super extension. Cette extension apporte une autre dimension au jeu DUEL qui au bout de 50 parties peut commencer à être un peu prévisible. Je recommande !
M**L
Buy it
Great game, if you love 7 wonders or you'll like this.
N**N
Superb, quickfire strategy for two.
An excellent two player strategy game, feels completely fresh after dozens of matches. You take turns choosing cards to take (or sell) to add buildings to your civilization, each with its own cost, requirements and benefits. You also have access to Wonders, which you choose from a pool of options at the beginning. They require a lot of resources and the sacrifice of a normal card in exchange for powerful effects. Over three rounds, you're aiming for one of three victory conditions, while trying to stop your opponent from doing the same: military conquest, scientific advancement, or simply having the highest score based on a range of factors of the first two weren't achieved. Once you get the flow of the game and are familiar with the card's functions, gameplay is fast and the three rounds pass in no time. The cards are beautifully illustrated and manage to communicate all the information needed in simple symbols, though there are also reference guides in the box if you need clarification. I've never played the original 7 Wonders to compare, but this is a seriously well-designed and elegant strategy game. From the first card draw, you always have to balance what you want with reducing opportunities available to your opponent. There's this constant to-and-fro tension which makes the “Duel” name very apt. No system in the game is complicated, and yet the strategy that emerges from it is: surely the mark of great design.
C**R
Çok guzel
Çok uygun fiyata almıştım, harika oyun
A**R
Amazing
Fun and versatile game for 2 player, by now I think we played 7 wonders duel for the past 4 months >30 times and still going
Trustpilot
5 days ago
1 month ago